Dispatches From Neverwinter

A journal of my progress as I (attempt to) learn how to build modules for Neverwinter Nights.

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Location: United States

Started playing Neverwinter Nights back in November '05 and got hooked. Tried to write my own module, but I just didn't have the time. Maybe I'll try again someday.

Wednesday, September 13, 2006

Fun With Custom Content

Haven't had a chance to work on the module since this past weekend. However, I did download some new custom content from the Vault, and it looks like I'm going to include it in the module.

Castle, City, Rural, & Below v3 is a mega-hak that combines some of the best custom tilesets into one package. Well, actually, it's four seperate haks, and at the moment I'm only planning to use the rural hak. I played around with it last night, and it's got a lot of great stuff in it. I was planning to use both the DLA Canopied Forests and Pasilli's Castle AddOn for Rural and Forest in my module, and they're both in this Hak. There are also some Elven buildings, and while I prefer the Elven City Tileset, I'm trying to keep the haks to a minimum, so this gives me what I need to create an Elven village without adding another tileset (as it stands, I may have to include the Wooden Elven Interiors hak as well). Plus, there's just all kinds of extra good stuff in here. For instance, in the battlefield cutscene I put in three placeables to create a ruined cart on fire. This hak has that included as one feature.

Hmm, I just noticed there's an empty city rooms tileset. That'd be useful, as the standard city interior tileset really doesn't look right for the peasant homes I'm building. However, not only would that mean adding another tileset, but I'd also have to build all the interiors myself, instead of using the prefabs I downloaded, so I'll probably skip it.

The Community Music Pack is a huge compilation of custom music from the Vault and other sources that offers over 200 new tracks. Like the CEP, the idea is that once you download it, you can play any module that uses the CMP and not have to download any more music. It's a good idea, and I'll probably use it because I like having custom music, I think players like hearing custom music, and it's something I want to support. My worry is that the huge download size may turn off some players. However, the creator makes it clear that if you don't want to download the music, you only need to have the hak, and the module will run, so that mitigates things somewhat. The sheer number of files is daunting though. I was listening to some of the tracks, and I realized that I'll never remember them this way. I'll just have to add them to the game and then choose them as I build the areas.

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