Orcs
Been working on the module here and there, but didn't get much done because I got too absorbed with one tiny aspect of the module. It started when I was playing a module called The Fate of Neverwinter. The module was ok, but the Orcs in the module really jumped out at me. I wasn't really happy with the orcs I was already using, and the Orcs in that module looked amazing. I checked out the module to see what hak they came from, but found that it only used the CEP. So I opened up the module and checked them out, and discovered that they were actually half-orcs colored green, using the custom half-orc heads from the CEP, wearing customized outfits. So I went into my module, made my own orcs in the same way, and then began creating custom outfits for them. What should have taken an hour at best became a long, multi-hour project. Just as with the peasant outfits, I got very fixated on creating the orc armor, mixing and matching the various parts and trying out various color combinations. I like doing that stuff, but I also get way too wrapped up in getting it just right, and I took up a lot of time that I could have spent working on the rest of the module.
I did get two more areas created: an exterior area and an inn. No real innovations there, just tileset placement (the city interior tileset continues to annoy the hell out of me) , painting placeables, and creating a few characters. The next step will be to set up the conversation and associated scripts, which looks to be complicated.
I did get two more areas created: an exterior area and an inn. No real innovations there, just tileset placement (the city interior tileset continues to annoy the hell out of me) , painting placeables, and creating a few characters. The next step will be to set up the conversation and associated scripts, which looks to be complicated.
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